안드로이드 Platform : Porting / Devices / Source / CTS / TV / GMS 
Description of Core Libraries
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작성일 2008-03-03 (월) 11:32
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Android includes a set of C/C++ libraries used by various components of the Android system.
These capabilities are exposed to developers through the Android application framework.
Some of the core libraries are listed below:
 
System C library
 
- a BSD-derived implementation of the standard C system library (libc), tuned for embedded Linux-based devices
 
Media Libraries
 
- based on PacketVideo's OpenCORE; the libraries support playback and recording of many popular audio
  and video formats, as well as static image files, including MPEG4, H.264, MP3, AAC, AMR, JPG, and PNG
 
Surface Manager
 
- manages access to the display subsystem and seamlessly composites 2D and 3D graphic layers from
  multiple applications
 
LibWebCore
 
- a modern web browser engine which powers both the Android browser and an embeddable web view
 
SGL
 
- the underlying 2D graphics engine
 
3D libraries
 
- an implementation based on OpenGL ES 1.0 APIs; the libraries use either hardware 3D acceleration
  (where available) or the included, highly optimized 3D software rasterizer
 
FreeType
 
- bitmap and vector font rendering
 
SQLite
 
- a powerful and lightweight relational database engine available to all applications
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